Sugar Rush The 7×7 cluster paytable and 128x spot multipliers in numbers
Release date not published
Sugar Rush is a 7×7 cluster slot from Pragmatic Play. Five to fifteen or more touching symbols of a kind pay, up to 150x. The official RTP is 96.50%, and the bonus buy returns the same. The max win is 5,000x the bet, about once in 2,340,000 spins. There is no ante mode.
- Studio-published RTP
- 96.50%
- Max win (x bet)
- 5,000x
- Max-win frequency
- 1/2,340,000
- Reel layout
- 7×7
- Volatility
- Not published

Sugar Rush specs, with a source for every line
| Item | Value | Source |
|---|---|---|
| Studio | Pragmatic Play | [1] |
| Release date | Not stated on the official page | [1] |
| Studio-published RTP | 96.50% | [1] [2] |
| RTP by mode and buy | 96.50% across 2 modes and buys | [2] |
| Reel layout | 7×7 (7 reels × 7 rows) | [1] |
| How wins form | Clusters of 5 or more touching symbols pay, with cascades | [1] |
| Max win | 5,000x the base bet | [2] |
| Max-win frequency | once every 2,340,000 spins (about 27 days at one spin a second) | [2] |
| Volatility | Not published | none |
| Free spins awarded | 10 to 30 spins, depending on scatters | [1] |
| Top multiplier | Spot multipliers up to 128x | [1] |
| Bonus buy cost | 100x (RTP 96.50%) | [2] |
| Bet range | USD 0.20 to 24,000 (demo-server total bet; varies by operator and currency) | [2] |
Sugar Rush: story and setting
Gummy bears and jellybeans line the tumbling 7×7 grid. Unlike the Gates games, wins are not counted anywhere on the screen. They are counted in touching groups, called clusters.
Sugar Rush Super Scatter followed on 15 January 2026, per the studio’s release. The heart of the original is the marks and multipliers left on grid spots. The game remembers where wins happened, and a repeat win on the same spot grows its multiplier.
How it plays, summarised from the studio’s description
- Cluster wins
- Clusters of 5 or more matching symbols pay, up to 150x for 15+, with tumbles continuing the sequence.
- Marked spots and multipliers
- Winning symbols mark their spots. If another winning symbol lands there in the same spin, a 2x multiplier is added, doubling with each hit up to 128x.
- 10 to 30 free spins
- 3, 4, 5, 6 or 7 scatters award 10, 12, 15, 20 or 30 spins. During the feature, marks and multipliers do not reset between spins.
- Bonus buy
- 100x, returning 96.50% on the server. The server has no ante setting.
Paytable in multiples of the total bet
| Symbol rank | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15+ |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Rank 1 | 1x | 1.5x | 1.75x | 2x | 2.5x | 5x | 7.5x | 15x | 35x | 70x | 150x |
| Rank 2 | 0.75x | 1x | 1.25x | 1.5x | 2x | 4x | 6x | 12.5x | 30x | 60x | 100x |
| Rank 3 | 0.5x | 0.75x | 1x | 1.25x | 1.5x | 3x | 4.5x | 10x | 20x | 40x | 60x |
| Rank 4 | 0.4x | 0.5x | 0.75x | 1x | 1.25x | 2x | 3x | 5x | 10x | 20x | 40x |
| Rank 5 | 0.3x | 0.4x | 0.5x | 0.75x | 1x | 1.5x | 2.5x | 3.5x | 8x | 15x | 30x |
| Rank 6 | 0.25x | 0.3x | 0.4x | 0.5x | 0.75x | 1.25x | 2x | 3x | 6x | 12x | 25x |
| Rank 7 | 0.2x | 0.25x | 0.3x | 0.4x | 0.5x | 1x | 1.5x | 2.5x | 5x | 10x | 20x |
Paytable from the studio’s demo server. A spot multiplier on a winning position multiplies these values (up to 128x). The top symbol pays 1x for 5 and 150x for 15 or more.
Cost and RTP by mode and buy at a KRW 1,000 base bet
| Mode or buy | Cost (x base bet) | RTP | Cost | Expected loss each time | Max win (x amount paid) | Max-win frequency |
|---|---|---|---|---|---|---|
| Base spin | 1x | 96.50% | KRW 1,000 | KRW 35 | 5,000x | once every 2,340,000 spins |
| Bonus buy 100x | 100x | 96.50% | KRW 100,000 | KRW 3,500 | not published | not published |
There is only the base spin, and the bonus buy also returns 96.50%. Buying changes the stake per decision, not the expected loss rate. A thousand base spins (KRW 1,000,000 staked) carry an expected loss of KRW 35,000.
The chance of each event and the expected loss over 100, 1,000 and 10,000 spins of Sugar Rush
Even over 10,000 spins (about 2.8 hours at one spin a second) the chance of landing the max win even once is 0.43%, while the expected loss over that stretch is KRW 350,000.
| KRW 1,000 base bet | 100 spins (~2 min) | 1,000 spins (~17 min) | 10,000 spins (~2.8 h) |
|---|---|---|---|
| Max win at least once | 0.0043% | 0.043% | 0.43% |
| Expected loss | KRW 3,500 | KRW 35,000 | KRW 350,000 |
Worked out from the studio’s published average frequencies as 1 − (1 − 1/frequency)^spins. It treats spins as independent; real sessions swing widely around these figures.
Reading the numbers
- For the top symbol, a cluster of 5 pays 1x, 10 pays 5x and 15+ pays 150x. The jump from 14 (70x) to 15 (150x) more than doubles the pay, so big wins come from cluster size and spot multipliers together.
- A max-win frequency of 1 in 2,340,000 is about once every 27 days at one spin per second. Against Gates of Olympus, which has the same 5,000x cap at 1 in 697,350, that is about 3.4 times rarer.
- Multipliers attach to grid spots, not symbols, the biggest difference from the Gates games. Spot multipliers persist through free spins, which reads as a design that leans on the bonus.
- No ante, and 96.50% for both base play and the buy. In practice the only choices are the stake and whether to buy.

How it differs from the closest games
| Item | Sugar Rush | Gates of Olympus | Sweet Bonanza Super Scatter |
|---|---|---|---|
| Released | Not stated on the official page | Not stated on the official page | 31 Jul 2025 |
| RTP | 96.50% | 96.50% | 96.51% |
| Max win | 5,000x | 5,000x | 50,000x |
| Max-win frequency | 1/2,340,000 | 1/697,350 | 1/833,333,333 |
| Reels | 7×7 | 6×5 | 6×5 |
| Wins | clusters of 5+ | 8+ anywhere | 8+ anywhere |
| Top multiplier | 128x | 500x | 100x |
| Free spins | 10 to 30 spins, depending on scatters | 15 spins | 10 spins |
| Bonus buys | 1 (100x) | 1 (100x) | 2 (100x, 500x) |
| Super Scatter | No | No | Yes |
- Against Gates of Olympus: the same 5,000x max win; max-win frequency 1 in 2,340,000 vs 1 in 697,350 (3.4 times rarer); the same 96.50% RTP; reels 7×7 vs 6×5; wins clusters of 5+ vs 8+ anywhere; top multiplier 128x vs 500x; free spins 10 to 30 spins, depending on scatters vs 15 spins.
- Against Sweet Bonanza Super Scatter: max win 5,000x vs 50,000x (10 times lower); max-win frequency 1 in 2,340,000 vs 1 in 833,333,333 (356 times more often); RTP 96.50% vs 96.51% (0.01 points lower); reels 7×7 vs 6×5; wins clusters of 5+ vs 8+ anywhere; top multiplier 128x vs 100x; free spins 10 to 30 spins, depending on scatters vs 10 spins; no Super Scatter, which the other has; 1 bonus buys vs 2.
The studio’s full comparison is on the Pragmatic Play page, and all ten games are on the library hub.
What SNOW’s Sugar Rush game page shows and leaves blank
| SNOW game-page field | SNOW shows | Studio figure (this page) |
|---|---|---|
| Studio name shown | Pragmatic Play | Pragmatic Play |
| RTP | Provider-published RTP 96.5% | 96.50% |
| House edge | 3.50% | 3.50% |
| Reel design, max win, volatility, stakes range | all four blank | 7×7 / 5,000x / Not published by the studio / 0.20 to 24,000 USD |
| Second listing | ‘DIR_PRAGMATICSLOT’ listing shows RTP 0 | none |
| Category tags | Hot, Slots, New Games, Bonus Buy, RTP Slots | none |
What SNOW’s game pages show and leave blank is set out on the library hub.

Sugar Rush: frequently asked questions
- How do spot multipliers grow?
- Winning spots get marked. If another winning symbol lands there in the same spin, a multiplier starts at 2x and doubles with every hit, up to 128x.
- How many free spins are there?
- 10, 12, 15, 20 or 30 for 3 to 7 scatters, with marks and multipliers kept throughout the feature.
Sources and check date
Every figure was checked on 2026-11-02. Bracketed numbers match the source marks in the spec table.
- Pragmatic Play official game page: Sugar Rush
- Pragmatic Play official demo server, game-start response for game code vs20sugarrush (not linked because it opens a playable game)
- SNOW game page: Sugar Rush (checked while logged out)
- SpinMath methodology and corrections policy